Collect clues to maintain your sanity and vanquish the ancient evil haunting the town.


WASD: Move

F: Interact

E: Consume clue to restore sanity

B: Open inventory

Made by Matt McGill and Ryan Pearce for Low Rez Jam 2016

Music by Mark Sparling -

Using sounds from:

  • klankbeeld, NoiseCollector and LittleRobotSoundFactory via


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Pretty cool stuff, neat visuals.

(1 edit) (+1)

The short field of vision and sound design really deliver the horror theme. Definitely got a jump scare out of me when I was first attacked. Good job!